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[XBOX 360] Xbox (360) / Microsoft - News- & Diskussionsthread

AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Gears of War 2 – offizielle Achievementliste

http://uk.xbox360.ign.com/articles/906/906298p1.html


Gears of War 2 Gameplay from PAX
http://www.gametrailers.com/player/usermovies/259184.html
http://www.gametrailers.com/player/usermovies/259182.html


Bonus-Multiplayerskins

(Benötigen Erfolge aus Gears of War 1)
Complete Act 1 in Gears of War: Unlock Anthony Carmine multiplayer skin in Gears of War 2.
Find 10 COG tags in Gears of War: Unlock Minh Young Kim multiplayer skin in Gears of War 2.
Defeat RAAM in Gears of War: Unlock RAAM multiplayer skin in Gears of War 2.


Gears of War 2 – Anspielbericht von G4TV

[…] New & Updated Weapons
• Flamethrower (NEW) - The flamethrower is definitely brutal and can down an enemy in a matter of seconds. An active reload sends the guns range into overdrive and it's fairly deadly from a good distance away. We think we also noticed a bit of splash damage for burning people behind cover, but don't quote us. While the original power weapons from Gears seemed to focus on ranged power, the flamethrower will become the dominant force in close-quarters combat.
• Boomshot (UPDATED) - The Boomshot is mostly the same, but now comes with three rockets for all your gibbing pleasure!
• Shield (NEW) - The shield deflects bullets and melee strikes alike, but locks you to a pistol. It can be planted in the ground to be used as an improvised piece of cover. A group of two teammates can move on an enemy position with a shield up front with a good deal of success. Gears of War has always been a cover-based game and going mobile with cover takes the game to the next level.
• Gas Grenade (NEW) - The gas grenade is an effective area-denial weapon, but it's a little hard to see the gas. We noticed a few people standing in the gas without even realizing they were being damaged. It doesn't obscure your vision like smoke grenades, however.
• Smoke Grenade (UPDATED) - Get ready for this... smoke grenades are useful now. Extremely useful. All players start with two smoke grenades and will actually use them. The new smoke grenades will send enemies flying with a forceful explosion before laying down a smoke screen. This is great for clearing out the area around a power weapon and grabbing a bigger gun while your enemies struggle to their feet.
• Planting Grenades (NEW) - Grenades can be planted on walls and cover and act as proximity mines to enemies. We were able to get some great kills by covering the corners with frags and smoke grenades while retreating.
Maps
• River - River was playable and fits the formula for a great Gears map. Players start on opposite sides above a canal, which has the Boomshot in the middle under a bridge. On top of the bridge, the flamethrower sits in between some sandbags. On either side of this bridge are each team's tower, which holds the sniper rifle in one and the torque bow in the other. It plays well and was definitely the better of the two new maps we played.
• Security - This map features a laser grid guarding a power weapon, but no one seemed to figure out how to turn them off. They were happy to congregate in the middle for some straight-up fragging. It's a well-designed map, but we're concerned it'll play out like Garden with no one bothering to turn the gas off to grab the sniper rifles.
• Gridlock - Gridlock has received a makeover, but plays exactly the same. This is a good thing.
Updated Melee System
Chainsaw duels are exciting, awesome, and bring the thrill of a button mashing mini-game to sawing your opponent in half. Unlike Gears of War, the sequel doesn't offer invulnerability to the man with the saw. You better make sure you're in the clear before revving your Lancer, but catch your enemy from the back and get a great new bottom-to-top sawing animation.
We are pretty sure we also saw melee clashes (think about swords in Halo 3), which would send players back from each other with no damage dealt. This should help deal with lag issues deciding who hit the melee first.
We also noticed a lot more chainsaw kills, but this could be due to the 5th man on a team.
New Observer Mode
The original Gears had a fairly lackluster observer mode for deceased players, but this is all fixed for Gears 2. You'll get the original chase cam and map views, but Epic has added a full, free-floating camera for manual observation. It definitely lets you keep on top of all the action instead of watching your stupid teammate search around the map for that elusive enemy they just can't seem to find. […]
http://www.g4tv.com/thefeed/blog/post/688821/Gears_of_War_2_Multiplayer_HandsOn_Impressions.html


6-Seiten-Interview mit Rod Fergusson von Epic Games
[…] We're getting a few years into the Xbox 360 lifespan experience; where do you think we are, technologically, in terms of the potential of the system, this generation?
RF: That's a good question. I mean, I'm not the technical guy, so my ability to speak to where the engine goes is -- all I know is that with the two to three more years of optimization that we've had, we're much further along than I think, three years ago, we thought we were going to get.
So I think we're certainly approaching the upper end of it, as far as what developers are able to do with it, but just looking at all the demos we saw today -- ours and others -- it's clear that all the games just keep improving, and keep pushing that bar.
I think it's just a matter of, you know, it's a slow cycle; you only get a kick at it every couple years, and so it takes a while for people to see that progress. There will be games in development that won't ship until 2010, and I'm sure they'll look killer, just because, again, they'll have more time with it, and learn from mistakes and optimizations of others. So, I don't know; I think we're getting up there, but I still think there's room to grow. […]
http://www.gamasutra.com/view/feature/3773/new_better_more_epics_approach_.php?page=2
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

meisternintendo am 30.08.2008 13:10 schrieb:
Kein Viva Pinata 3 in Planung
Entwicklerteam macht eine Pause von der Marke

Ich find zwar den ersten Teil genial und werde mir den 2. Teil auch sofort kaufen, aber ich begrüße eine Pause, da der erste Teil schon viel Zeit in Anspruch nimmt und das beim Nachfolger wohl noch viel mehr sein wird.
Außerdem könnten sie sich mal langsam an einem Blast Corps 2 versuchen^^
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

LOX-TT am 30.08.2008 20:44 schrieb:
Underclass-Hero am 30.08.2008 20:29 schrieb:
Außerdem könnten sie sich mal langsam an einem Blast Corps 2 versuchen^^
:X :top:
Blast Corps war ein tolles Spiel , Nachfolger wäre klasse :)
dito, und außerdem sollt das neue Killer Instinct auch nicht allzu lange auf sich warten lassen, ist ja schon eine Ewigkeit vergangen seit dem letzten Teil :|
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

meisternintendo am 30.08.2008 20:50 schrieb:
LOX-TT am 30.08.2008 20:44 schrieb:
Underclass-Hero am 30.08.2008 20:29 schrieb:
Außerdem könnten sie sich mal langsam an einem Blast Corps 2 versuchen^^
:X :top:
Blast Corps war ein tolles Spiel , Nachfolger wäre klasse :)
dito, und außerdem sollt das neue Killer Instinct auch nicht allzu lange auf sich warten lassen, ist ja schon eine Ewigkeit vergangen seit dem letzten Teil :|

ich warte lieber noch auf Far Cry 2 ;)
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Fable 2: Gold und spezielle Items auch über den Browser ergattern

Wie kotaku nun im Gespräch mit Lionhead Studio's Sam Van Tilburgh erfahren konnte, wird es zum Launch von Fable 2 eine weitere Bezugsquelle für Gold und spezielle Items geben.

Neben dem Xbox Live Arcade Spiel Fable 2: Pub Games, wird man auch über die offizielle Fable 2 Homepage auf ein Web-Game zugreifen können. In diesem werden die Spieler sowohl Gold, als auch spezielle Gegenstände für das Spiel ergattern können - unter anderem auch einen Hühner-Anzug. Insgesamt soll es 6-7 Items geben, die man über das Browser Spiel bekommen kann.

Fable 2 erscheint im Oktober dieses Jahres für die Xbox 360.

*consolewars.eu
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Zu Fabel 2: Nett, aber hoffentlich wurde auf Grund der ganzen Minispiele / externen Programme nicht zu sehr im eigentlichen Spiel gespart.

Wackeliges Dashboard 2.0-Video
http://www.gamevee.com/viewVideo/xbox_360/XBox_360/New_Xbox_Experience_Public_Demo_PAX_08/757356
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Ninja Blade für Xbox 360 angekündigt
Der From Software Titel wird von Masanori Takeuchi Produziert. Das Charakter Design kommt von Keiji Nakoka (Lost Planet). Norihiko Hibino (Metal Gear Solid 3) wird den Soundtrack beisteuern.
[…]
Das Spiel soll bereits 2009 erscheinen, und wird auch auf der Tokyo Game Show im Oktober Spielbar sein.
Tease bei Youtube
http://www.consolewars.eu/news/newsdisplay.php?idx=21994


Xbox-Preissenkung in Japan
The Arcade 360 will have its price slashed by ¥8,000 to ¥19,800 (USD$182), which makes it significantly cheaper than the ¥25,000 Wii. The Pro and Elite will also be reduced, by ¥5,000 (from ¥34,800 to ¥29,800/USD$274) and ¥8,000 (from ¥47,800 to ¥39,800/USD$367) respectively.
http://kotaku.com/5043988/microsoft-japan-slashing-360-prices-by-up-to-30
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Xbox 360 add-ons drop price in Australia

Aussies looking to buy a 120GB hard drive or wireless network adaptor for their Xbox 360s will be in for a pleasant surprise today, with Microsoft Australia lowering the prices on selected accessories.

The wireless racing wheel sees the biggest price drop, falling from A$199.95 ($170.73) to the new price point of A$149.95 ($128.02). Not too far behind it is the 120GB HDD, which is down from A$229.95 ($196.95) to A$199.95. The wireless network adaptor, wired headset, and universal media remote all receive an A$20 ($17.08 ) saving, with the NA now costing A$149.95 ($129.06), and the wired headset and universal media remote both costing A$29.95 ($25.57).

Other accessories like Xbox 360 controllers, quick charge controller kits, and memory units will remain the same price.
Quelle
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Fallout 3 - Achievement List
There are 50 achievements with a total of 1000 points.

Vault 101 Citizenship Award (10 points)
Got the Pip-Boy 3000

The G.O.A.T. Whisperer (10 points)
Took the G.O.A.T.

Escape! (20 points)
Completed "Escape!"

Following in His Footsteps (20 points)
Completed "Following in His Footsteps"

Galaxy News Radio (20 points)
Completed "Galaxy News Radio"

Scientific Pursuits (20 points)
Completed "Scientific Pursuits"

Tranquility Lane (20 points)
Completed "Tranquility Lane"

The Waters of Life (20 points)
Completed "The Waters of Life"

Picking up the Trail (20 points)
Completed "Picking up the Trail"

Rescue from Paradise (20 points)
Completed "Rescue from Paradise"

Finding the Garden of Eden (20 points)
Completed "Finding the Garden of Eden"

The American Dream (20 points)
Completed "The American Dream"

Take it Back! (40 points)
Completed "Take it Back!"

Big Trouble in Big Town (20 points)
Completed "Big Trouble in Big Town"

The Superhuman Gambit (20 points)
Completed "The Superhuman Gambit"

The Wasteland Survival Guide (20 points)
Completed "The Wasteland Survival Guide"

Those! (20 points)
Completed "Those!"

The Nuka-Cola Challenge (20 points)
Completed "The Nuka-Cola Challenge"

Head of State (20 points)
Completed "Head of State"

The Replicated Man (20 points)
Completed "The Replicated Man"

Blood Ties (20 points)
Completed "Blood Ties"

Oasis (20 points)
Completed "Oasis"

The Power of the Atom (20 points)
Completed "The Power of the Atom"

Tenpenny Tower (20 points)
Completed "Tenpenny Tower"

Strictly Business (20 points)
Completed "Strictly Business"

You Gotta Shoot 'Em in the Head (20 points)
Completed "You Gotta Shoot 'Em in the Head"

Stealing Independence (20 points)
Completed "Stealing Independence"

Trouble on the Homefront (20 points)
Completed "Trouble on the Homefront"

Agatha's Song (20 points)
Completed "Agatha's Song"

Reilly's Rangers (20 points)
Completed "Reilly's Rangers"

Reaver (10 points)
Reached Level 8 with Bad Karma

Mercenary (10 points)
Reached Level 8 with Neutral Karma

Protector (10 points)
Reached Level 8 with Good Karma

Harbinger of War (20 points)
Reached Level 14 with Bad Karma

Pinnacle of Survival (20 points)
Reached Level 14 with Neutral Karma

Ambassador of Peace (20 points)
Reached Level 14 with Good Karma

Scourge of Humanity (30 points)
Reached Level 20 with Bad Karma

Paradigm of Humanity (30 points)
Reached Level 20 with Neutral Karma

Last, Best Hope of Humanity (30 points)
Reached Level 20 with Good Karma

Weaponsmith (30 points)
Made one of every custom weapon

Doesn't Play Well with Others (20 points)
Killed 300 people

Slayer of Beasts (20 points)
Killed 300 creatures

Silver-Tongued Devil (20 points)
Won 50 Speech Challenges

Data Miner (20 points)
Hacked 50 terminals

Keys are for Cowards (20 points)
Picked 50 locks

One-Man Scouting Party (20 points)
Discovered 100 locations

Psychotic Prankster (10 points)
Placed a grenade or mine while pickpocketing

The Bigger They Are… (20 points)
Kill all the Super Mutant Behemoths

Yes, I Play with Dolls (10 points)
Collected 10 Vault-Tec Bobbleheads

Vault-Tec C.E.O. (30 points)
Collected 20 Vault-Tec Bobbleheads
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Magic: Duels of the Planeswalkers für XBLA

So, we were really caught off guard when we stopped by the Wizards booth at PAX and happened across this new version of Magic for the Xbox Live Arcade. We did a double take, tapped our mana, and found out more.[…]

The gameplay all takes place on a simple playing field, although it has impressive graphics that feature 3D versions of the cards, and animated events when you cast spells, attack, defend, etc. There's a tutorial mode for newcomers to the game, and as you play you can unlock new content, including new cards, new gamefield skins, new avatars, custom decks, and more. It obviously doesn't include the entire range of Magic cards (of which there must be thousands by now), but it's easy to imagine them releasing booster packs through XBL so you can customize your deck however you want.

The game isn't finished yet, and isn't scheduled to come out until March 2009, but we were impressed with the ease of play and the graphics.
http://www.joystiq.com/2008/09/02/pax-2008-hands-on-magic-duels-of-the-planeswalkers/
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Erfolge zu "Lego Btaman"

http://www.achieve360points.com/game/legobatman/


Erfolge zu Fracture

http://www.achieve360points.com/game/fracture/
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Xbox 360-Preissenkung in den USA
Xbox 360 Arcade $199
Xbox 360 $299
Xbox 360 Elite $399
Offizielle Pressemeldung


Neue Xbox Demo
Pure - 1,3 GB
NBA 09 - 700 MB


Tecmo lehnt Übernahmeangebot von Square ab
http://kotaku.com/5045253/tecmo-rejects-square-enixs-takeover-offer


Neue Achievements / Erweiterung für Halo 3?
halo_3_mythic.jpg

Details on a new batch of Halo 3 Achievements, rumored to have been included in the Halo 3 "Mythic" build on hand at PAX 08, have emerged via the Ascendant Justice forums. With 30 Achievements in all for a total of 750 coveted Gamerscore points, the "Mythic" something-or-other features accomplishments based on the Legendary and Heroic map packs that have already been released.
1 Heretic Skull - 25gs
2 Citadel Skull - 25gs
3 Assembly Skull - 25gs
4 Sandbox Skull - 25gs
5 Orbital Skull - 25gs
6 Longshore Skull - 25gs
7 Tank Dropper - 25gs
8 Zombie Repeller - 25gs
9 Delicious Brains - 25gs
10 Save This Film - 25gs
11 Have Fun Respawning - 25gs
12 Killtacular - 25gs
13 Awww, Too Bad - 25gs
14 ... Get the Horns - 25gs
15 Post Mortem - 25gs
16 Ghost Patrol - 25gs
17 Blades of Fury - 25gs
18 Pull - 25gs
19 Hammer Time - 25gs
20 Look Both Ways - 50gs
21 Road Rage - 25gs
22 Flag Dropped - 25gs
23 Defend This - 50gs
24 Came... From... Behind... - 50gs
25 Alas, Poor Yorick - 25gs
26 Double Double - 25gs
27 Vidmaster Challenge: Brainpan - 25gs
28 Vidmaster Challenge: 7 on 7 - 0gs
29 Vidmaster Challenge: Lightswitch - 0gs
30 Vidmaster Challenge: Annual - 0gs





http://kotaku.com/5045137/rumor-new-batch-of-halo-3-achievements-coming / http://forums.ascendantjustice.com/index.php?showtopic=2071&st=40&p=9239511&#;entry9239511


Neue Gerüchte zu den GTA 4 Erweiterungen - 2 x je ~10 Stunden
According to "sources close to Rockstar North", GTA IV's 360 DLC is still on-track for a Fall release. Specifically, it's on-track for a late November release, which backs up earlier rumours. But wait, there's more! The sources, speaking to Eurogamer, disclose what the DLC will actually be. They say it'll take the form of two ten-hour episodes, both of which will feature new achievements. Could be real, could be not real, if it really is November guess we won't have long to wait to find out.
http://kotaku.com/5045270/gtaiv-dlc-due-in-november-two-ten+hour-episodes
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

RockBand – Tool zum übertragen der Songs in Rockband 2 ist raus – Kostenpunkt 400MS Points / ~5€
Today, Harmonix officially announced that the Rock Band disc export, the update that allows most all Rock Band songs to be available in Rock Band 2, is now available for download off the XBLM. Though, it doesn't really do anything until Rock Band 2 releases. The disc export update will set you back 400 Microsoft points ($5) and will import 55 of the Rock Band songs into the game sequel. 55 songs seem a little light? Well, you're correct. Sadly, "Enter Sandman" by Metallica, "Paranoid" by Black Sabbath, "Run to the Hills" by Iron Maiden and the European exclusive "Monsoon" by Tokio Hotel will not be a part of the transfer. We can only speculate to why a re-license agreement couldn't be made.
http://www.xbox360fanboy.com/


Call of Duty 5: World in War – Xbox/PC-Betatest im Oktober – US-Release 11.11.2008
Santa Monica, CA – September 4, 2008 – Boot camp will soon take on a new meaning, as Activision Publishing, Inc. (Nasdaq: ATVI) and developer Treyarch, have confirmed plans for Call of Duty: World at War multiplayer betas in October for the Xbox 360® video game and entertainment system from Microsoft and separately for download on Windows PC. These betas will serve as an early chance for players to practice the tactics needed for survival in the intense chaos of Call of Duty: World at War's Pacific and European theaters. Players will experience the game's new squad system, as well as fan favorite perks and kill streaks.

All preparation for the full battle will commence on November 11, 2008 when Call of Duty: World at War is released to retailers nationwide.
[...]
For players who are looking to feel the all-out combat and get tokens for the Call of Duty: World at War Xbox 360 multiplayer beta, they can register at www.callofduty.com
http://www.xbox360fanboy.com/2008/09/04/world-at-war-beta-announced-games-release-slated-for-november/

Detailed information on precisely how the Xbox 360 tokens will be distributed, as well as information on getting the PC version of this multiplayer BETA will be available right here at the official CallOfDuty.com blog. Check back frequently for new info!
http://www.callofduty.com/intel/119


GTA 4 - Verkaufszahlen überschreiten 10 Millionen
Grand Theft Auto IV konnte sich seit Release bis zum 16. August weltweit über 10 Mio. mal verkaufen. Dies gibt Take 2 in einem aktuellen Finanzbericht bekannt.
http://www.consolewars.eu/news/22056/gta_iv_10_mio_verkaufte_einheiten/
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Golden Axe erscheint nicht in Deutschland
Wie Publisher Sega per Pressemitteilung bekannt gibt, wird das kommende Golden Axe: Beast Rider nicht in Deutschland erscheinen.

Grund für diese Entscheidung ist nach Angaben des Unternehmens eine fehlende Kennzeichnung durch die USK.
http://www.eurogamer.de/article.php?article_id=230545
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Bioshock 2 definitiv erst 2009

Zuvor wurde gemunkelt, dass Bioshock 2 im 4. Quartal des nächsten Fiskaljahres, also zwischen dem 1. August und dem 31. Oktober 2009, auf den Markt kommen soll.

Wie Take Two nun gegenüber einigen Investoren bestätigt hat, möchte man diesen Termin definitiv einhalten und das Spiel im Verlauf des nächsten Jahres veröffentlichen. Einen exakten Releasetermin nannte man im Zuge dessen allerdings noch nicht. Pläne für einen dritten Teil gibt es auch bereits und darüber hinaus befindet sich auch ein Kinofilm in der Pre-Produktion der wohl 2010 anlaufen wird.

Auch für welche Konsolen sich Bioshock 2 in der Entwicklung befindet wurde vorerst noch nicht genau verraten, wobei es wohl definitiv auf der Xbox 360 erscheinen wird und auch ein Release auf der Playstation 3, bzw. dem PC nicht undenkbar ist. Laut Gerüchten wäre aber auch eine Variante für die Wii denkbar. Inwiefern etwas dran ist, kann zu diesem Zeitpunkt aber noch nicht gesagt werden.
 
AW: Xbox (360) / Microsoft - News- & Diskussiosthread

Rise oft he Argonauts – Video und Anspielbericht
Video #1: Heroic Argonaut: Achilles Trailer
Video #2: Atalanta Cinematic Trailer
Video #3: Heroic Argonaut: Prophecy Trailer
Video #4: Kythra Walkthrough

Rise of the Argonauts Hands-on
[…] An action-RPG, Argonauts takes the common button-mashing combat elements and fuses them with a Western-RPG component. The result is, potentially, a unique experience.

You play as Jason, though there will be many other heroes who will fight alongside you on your quest. Hercules, Achilles, and Pan are among those that take up arms with Jason. For each mission, you'll select an Argonaut to be your wingman. Each Argonaut has an allegiance to a particular god, which plays a role in combat. Herc rips enemies in half and is your strong man. Pan, who bows to Apollo, is a healer and will replenish your health at opportune moments.

[…]Each god has a different skill tree in Rise of the Argonauts, which opens new skills and powers for Jason. […]
Each choice is in line with a particular god. So choosing that option not only gives you different responses, but earns favor with that god. But you won't have choices that match each god every time, which is why you can never be fully in the favor of one god. And developer Liquid Entertainment wants it that way.

The RPG side of things is very streamlined. There are no loot drops, no stat sheets and no inventory screens. You earn new weapons -- we saw the mace, sword and spear -- which can be upgraded through the smith on your ship, the Argo. […]

Jason visits a number of areas where he'll speak to others and gain side quests. And you do upgrade Jason by dedicating deeds to higher powers. Choice also plays a role. At one point you can decide whether to kill Medusa or save her. End her life and Perseus joins the Argonauts. Save her -- and return her to human form -- and she will join your team.

[…] While it doesn't have the same type of combat as God of War, it is similar at least in terms of the number of enemies on screen and that they tend to take a few hits to bring down.

Shields are a big problem for Jason. You'll need to roll-dodge to get to an enemy's side and strike from where they are unprotected or perform a shield bash to try and knock away his protection. […]

She doesn't look so good.As you power up Jason, he'll earn spells that can be used in combat. It's just a matter of a keystroke on PC or holding a direction on the D-pad on consoles. There are loads of spells to choose from. One of the more interesting ones is Conquest. For a brief time, you gain health back by killing people.

Combat handles well and is easy to get right into.[…] Still, depth doesn't seem to be the focus here. This is an adventure meant to be easily enjoyed by all that takes you through some imaginative worlds where you battle some cool-looking enemies.

There's still a lot to be done to make Rise of the Argonauts a winner this holiday. Bugs need to be squashed, the framerate needs to be smoothed out, and the visual fidelity could use a boost. While Argonauts still looks a little rough around the edges, it does show some promise. The skill tree is actually very slick. Hopefully the story and the boss battles can deliver.
http://www.escapistmagazine.com/articles/view/conferences/pax_2008/5210-PAX-2008-Rise-of-the-Argonauts-Hands-On



Far Cry 2 Direct-Feed Mission Gameplay 2 (Xbox 360)
http://www.g4tv.com/trailers/hdvideos/28406/Far_Cry_2_DirectFeed_Mission_Gameplay_2_Xbox_360.html :X


250 neue GS-Punkte & Achievements für Halo 3 bestätigt
Here’s a look at these achievements which can be earned via the Legendary Maps and Halo 3 Campaign:

* Vidmaster Challenge: Lightswitch (0 points) – Get to the rank of Lieutenant in any playlist in the new EXP progression system.
* Vidmaster Challenge: 7 on 7 (0 points) – Enter into any ranked or social playlist with 7 EXP on the 7th of the month.
* Vidmaster Challenge: Annual (0 points) – After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts.
* Double Double (25 points) – On a Legendary map, get two Double Kills during any ranked or social match.
* Poor Yorick (25 points) – On a Legendary map, get 3 Oddball melee kills during any ranked or social match.
* Came…From…Behind (50 points) – On a Legendary map, get 3 assassinations during any ranked or social match.
* Defend This (50 points) – On a Legendary map, get a flag melee kill during any ranked or social match.
* Flag Dropped (25 points) – On a Legendary map, get 2 flag carrier kills during any ranked or social match.
* Road Rage (25 points) – On a Legendary map, get 5 Warthog chaingun kills during any ranked or social match.
* Look Both Ways (50 points) – On a Legendary map, get a Splatter Spree during any ranked or social match.

As folks have seen, these aren’t the only achievements we’re adding. But without proper context, there’s not a whole lot else we’re going to say. Stay tuned.
http://www.bungie.net/News/content.aspx?type=topnews&cid=15422
 
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