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White Knight Chronicles II [+Review]
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..Crystalchild proudly presents...
Den White Knight Chronicles 2 Thread!
[gametrailers width="700" height="480"]http://www.gametrailers.com/remote_wrap.php?mid=100659[/gametrailers]
White Knight Chronicles - Awakening of Light and Darkness
.. Ist der Nachfolger von White Knight Chronicles, bzw. White Knight Story, welches in Japan 2008, und bei uns 2010 erschien.
Das Spiel handelt vom einfachen Stadtjungen Leonardt, und Prinzessin Cisna, auf deren Schultern, beruhend aus einem Konflikt vergangener Zeiten das Schicksal der Menschheit liegt.
Unterstützt werden sie vom mysteriösen Eldore, sowie der Kindesfreundin Leonardt's, Yulie, und dem hitzköpfigen Caesar.
Daten
[SIZE=3][I][B][color="#003300[/img][/B][/I][/SIZE]
[URL="http://www.jp.playstation.com/scej/title/shirokishi/2nd/index.html"]Official Website!
Enthält Trailer, Screenshots, uvm! [/URL]
Ein wenig Musik während der Thread gelesen wird? >Hier klicken!<
..Crystalchild proudly presents...
Den White Knight Chronicles 2 Thread!
Opening Cinematic ~
[gametrailers width="700" height="480"]http://www.gametrailers.com/remote_wrap.php?mid=100659[/gametrailers]
White Knight Chronicles - Awakening of Light and Darkness
.. Ist der Nachfolger von White Knight Chronicles, bzw. White Knight Story, welches in Japan 2008, und bei uns 2010 erschien.
Das Spiel handelt vom einfachen Stadtjungen Leonardt, und Prinzessin Cisna, auf deren Schultern, beruhend aus einem Konflikt vergangener Zeiten das Schicksal der Menschheit liegt.
Unterstützt werden sie vom mysteriösen Eldore, sowie der Kindesfreundin Leonardt's, Yulie, und dem hitzköpfigen Caesar.
Daten
MediaHersteller: SCEJ
Entwickler: LEVEL 5
Genre: JRPG
Anzahl der Spieler: 1-6
Release Datum: Sommer 2010 Japan, US/ Europa TBA
[color="#ff6600[/img][I][B][color="#ff6600[/img][/B][/I][/SIZE][SIZE=3][I][B][color="#ff99cc[/img][/B][/I][/SIZE]
Famitsu.com has posted an interview with
White Knight Chronicles 2 director Toshiyuki Kusuda. The interview, a
snippet of a larger interview that's going to be published in the
magazine's July 8 issue (due for release on June 24), answers some
lingering questions you might have about the game even after the update in this week's Famitsu .According
to Kusuda, the big changes the development team was aiming for with the
sequel included combat and the overall feeling of volume.
http://www.abload.de/img/screenshot.... [img]http://www.abload.de/img/wkc2gswt.jpg
[/B] This is a new
feature for the sequel, as the original did not allow your avatar to
transform into knight form.Kusuda
revealed that the Arc Knight is actually something that Level-5 had
wanted to include with the original. He's glad that they were able to
include it for part 2, as he feels it odd to have the player incapable
of transforming in an RPG about transformations.As
detailed in the Famitsu story, you'll be able to customize your Arc
Knight in various ways -- creating Arc Knight items, changing color,
and so-forth. Kusuda feels that players will want to show off their
knight to other online players.The
screens in Famitsu hinted that some of the customizations will require
unlocking. Kusuda explained that, initially, you'll have access to just
four colors for your Arc Knight. These are apparently all variations of
green. To unlock other colors, you'll need to get appropriate items by
collecting materials as you clear quests. Outside of just color, you'll
also be able to strengthen your Arc Knight with parts that you've
gathered.Arc Knight customization
makes use of elements called "Core Unit" and "Jewel Points." You
customize your Arc Knight by attaching gems that give the knight's
equipment such upgrades as "HP+5" and "attack strength up." The Core
Unit's level and Jewel Points relate to how many of these gems you can
attach. To increase your available Jewel Points, you'll need to
strengthen your Arc Knight's Core Unit.
________________________________________________________________________
The latest Famitsu issue contains some new details regarding the upcoming Playstation 3 RPG, White Knight Chronicles 2.
According to the Japanese gaming magazine, the battle gauge in the
sequel has been sped up compared to the first game. Furthermore, you
can now use the dash ability. White Knight Chronicles 2’s environments
will also be more dynamic as the scenery can change with the different
seasons and weather patterns. Finally, a new character named Miu will
be joining the cast.
RPG fans don’t have to wait that much longer for White Knight
Chronicles 2 as Famitsu revealed that it is slated for a summer release
in Japan.
- Some new, playable character.
- Miu, 15 year old girl (with antler horns?)
- Sukadian (2nd new char) voice by Keniji Fujiwara
- Four seasons and weather effects.
- Ability to dash
- LiveTalk adaptation
- Powered-up effects. I'm not sure if this means graphical effects or buffs.
- Added weapon-specific skills. Not sure if this refers to the skill tree or individual weapons (equipment)
- New elements "Turn Break" "Song" "Charge Attack"
- Battle speed increased
- Tweaked breakable monster parts
- Dual-wield
- 6th Knight revealed - Green Colour
- A scene with 5-man party.
Weapon Style's Gameplay
[gametrailers width="700" height="480[/img]http://www.gametrailers.com/remote_wrap.php?mid=701073[/gametrailers]
Quelle
[SIZE=3][I][B][color="#003300[/img][/B][/I][/SIZE]
[URL="http://www.jp.playstation.com/scej/title/shirokishi/2nd/index.html"]Official Website!
Enthält Trailer, Screenshots, uvm! [/URL]
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