Die Verantwortlichen von Frontier Development haben in den offiziellen Foren Details zum kommenden Update 1.4 für das Aufbau- und Management-Spiel „Jurassic World Evolution“ enthüllt. Das umfangreiche, kostenlose Update soll demnach am 13. September veröffentlicht werden.
Als eine der wichtigsten Neuerungen führt das Update 1.4 einen neuen Challenge-Mode in „Jurassic World Evolution“ ein, der unabhängig vom Story-Modus in das Spiel implementiert wurde. Die Spieler können die Herausforderung mit der Anpassung des Schwierigkeitsgrades und den Bedingungen an ihren Geschmack anpassen.
Darüber hinaus werden zusätzliche Sandbox-Optionen in das Spiel eingeführt, um das Spiel stärker an den eigenen Spielstil anpassen zu können. Beispielsweise können die Spieler auch einstellen, dass Dinosaurier nicht mehr an Altersschwäche sterben. Weitere neue Features werden im
Changelog verraten, den wir weiter unten im englischen Original in den Artikel eingebunden haben. Damit wird auch ersichtlich, das unter anderem auch die Größe von verschiedenen Dinosauriern angepasst werden.
Jurassic World Evolution: Update 1.4
ALL NEW CHALLENGE MODE
A new feature greatly requested within the community is Challenge Mode (separate from Story Mode). You’ll find yourself with very little starting money as you progress through Isla Nublar, with difficulty levels that you can adjust before you start (easy, medium, hard and Jurassic). We’re also adding some new mechanics like Hammond Foundation fees, contract cancellation penalties, and personal best completion times. You can unlock new skins (and achievements/trophies!) when you complete Challenge Mode for the first time and also when you beat the ultimate challenge, Jurassic difficulty! Good luck!
MORE SANDBOX OPTIONS
Isla Nublar is our dedicated sandbox island, and we’re adding more options so you can play the way you want to; you can toggle these settings in the Options Menu at any time. A few exciting additions are the lifespan toggle (dinosaurs no longer die of old age), cash level toggle (decide how much cash is available to you), various difficulty settings (dinosaur variety, rating, guest count, and economics), feeder resupply toggle (no more pesky ranger jobs!), and power toggle (no power stations or power requirements needed, as well as no power outages).
LIGHTING OPTIONS FOR CAREER ISLANDS
Once you have achieved 5 stars on each island in Career Mode, you’ll unlock different lighting options: default, dawn, dusk, and night. You can now revisit your islands and choose which setting you want to play in, which should give you some nice new challenges and more opportunities for gorgeous photographs.
NEW CONTRACT TYPES
We’re adding some more variety of contracts for all Divisions, which will have you working to improve guest coverage, increase dinosaur visibility and rating, and achieve higher levels of profit for your island. Make sure you’re up to the task before accepting them!
NEW VIEWING CAMERAS
We’re adding new camera features to the viewing gallery and viewing platform so you can watch your enclosures from your guests‘ perspectives, as well as a first-person camera to the monorail train – positioned at a height above the train that will go over stations.
KOREAN AND ITALIAN LANGUAGE SUPPORT
We’re happy to be bringing both Korean and Italian Voice Overs and subtitles to the game, so players from those regions can enjoy the game with their native language. Welcome to the community!
SIZE MATTERS
We’ve listened to your feedback regarding some of the carnivores‘ sizes in the game, and are making the following changes to bring them more in line with the Jurassic franchise:
Scale down the Ceratosaurus from 9.6m (current) to 9m
Scale down the Tyrannosaurus Rex from 14m (current) to 13.5m
Scale up the Spinosaurus from 13.7m (current) to 15m (making her taller but less bulky than the T-Rex)
Scale up the Giganotosaurus from 12m (current) to 13.5m
ADDITIONAL FEATURES
Other than what’s above, we’re also adding several new things based on your feedback such as a camera zoom toggle, the option to cancel a research project or incubation, the option to revert all the genes to default, new dinosaur bio information in the Genome Library (health and comfort requirements), shortcuts to research items from the Upgrade and Build menus, and more general fixes and tweaks to the game. We will post the full list of fixes on September 13 with the 1.4 Release Notes for you to go through at your leisure.
We thank you for your continued support since the game’s launch on June 12, and for your diligent bug reporting on the forums. We’re very excited about this update and cannot wait to see what you’ll make of it!